Digital-tutors : Texturing with ZBrush 3 [HF] Không rõ

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Video Training | HF | 287Mb

Learn a production-tested approach to texture painting and generating normal and displacement maps with ZBrush 3.1. Contains nearly 4 hours of time-saving texturing and sculpting techniques that are are widely being used throughout Film and Games. Perfect for new and intermediate artists using ZBrush.

Popular highlights include:

Importing Geometry into ZBrush

Working with Morph Targets

Image-based Texture Painting

Hand-painting Texture Maps

Sculpting on Multiple Subdivision Levels

Controlling Stroke Attributes

Creating Custom Alpha Brushes

Utilizing Layers to Localize Detail

Using Stencils for Sculpting Details

Tuning Alpha Brushes

Simulating Effects of Weight & Gravity

Polypainting Techniques

Painting with Depth and Color Simultaneously

Painting Detail Cavity Masking

Using ZMapper and Displacement Exporter

Generating Normal and Displacement Maps

Using Normal and Displacement Maps in Primary 3D App

Download:

http://hotfile.com/dl/42797193/d08571e/Texturing_with_ZBrush_3.part1.rar.html

http://hotfile.com/dl/42797192/8795741/Texturing_with_ZBrush_3.part2.rar.html

http://hotfile.com/dl/42803716/4b1ca1a/Texturing_with_ZBrush_3.part3.rar.html

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