3DS Max Video Training | HF | 477Mb
In the first part of our two part Scripting Particle Flow series, Bobo introduces us to the inner workings of Particle Flow and how we can take total control of Particle Flow via MAXScript. The tutorial will show you the standard structures of Particle Flow scripts, how particle channels are accessed and altered, and how you can easily modify the standard examples to create a plethora of real world production ready practical examples.
This tutorial requires the user to have a grasp of 3D mathematics, be familiar with the standard Particle Flow system and have a working knowledge of creating Particle Flows. The tutorial will show you how to gain greater control of Particle Flow via its comprehensive MAXScript access, and will give you the skills needed to create your own working scripted Operators and Tests.